Gameplay
Step into the cage
Three 5-minute rounds. Five turns each round. Every card you play deals damage, shifts position, or counters your opponent's strategy, and every decision you make gets you closer to victory - or defeat!
Choose your deck
Play begins with a 50-card Stamina Deck. Players draw 6 cards to start. Then you can set aside up to 3 cards, draw that many cards, and shuffle the cards you set aside back into your deck to help shape your opening hand.
Take your turn
At the start of your turn, draw a card. Play Maneuvers and Referee cards in any order, then end your turn. Your opponent may Counter from their hand - or take the Toughness Damage and then absorb the Stamina Damage by placing cards from the top of their deck into their discard pile one at a time. If they overturn an applicable counter, your card stays in play but your turn ends.
Control the fight
Every round begins in the Standing position. Play Maneuver and Referee cards to move the fight position to Clinched, Grounded, or back to Standing - and unlock the moves only available there. Some cards can only be played if the fight is in the correct position. Play to your best strengths, and deny your opponent the advantage.
Survive the round
After rounds two and three, the Recovery Step gives you a choice: reshuffle cards, recover toughness, or draw additional cards. Choose wisely, as it will affect the next round!
Win the fight
Each player starts at 30 Toughness. When your toughness drops to 0, you are knocked out. If neither fighter is knocked out after 3 rounds, count the Victory Points on all cards in play to determine the winner by Judges' Decision!





